Re: possible new no skilz idea
NoSkilz Weapons
Thread Starter: BlockHead
Started: 02-27-2006 12:28 AM
Replies: 1

The whoShack Forums » Mods and Customizations » NoSkilz Weapons » Re: possible new no skilz idea
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  27 Feb 2006, 12:28 AM
BlockHead is not online. Last active: 04/05/2008 2:34:11 PM BlockHead



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Joined on 02-02-2006
mission viejo, ca. u.s.a.
Posts 37
possible new no skilz idea
hi rc,
 i have been messing around with this ut2004 rpg mod on my server and it has a bunch of its own classes with it one of which are poison guns. the whole concept is genious you get hit a little and you continue to lose life much like how regen does the oposite. anyway of the whole inchalada the poison mini gun i think is awesome.... this would make a really cool addition to the no skilz package. it has ample power and again if you get hit by it it keeps chipping away at your life points. it does eventually stop if you have enough life or when you die abviously. anyway i just thought i would see if this would be a possible addition as it is one of the gunz you havent filled yet. BTW i got a link gun to compile the other night, Smile finally ... but it has some errors even though ucc make didnt seem to find any so im trying to find out why now. ok man just trying to bring you a idea you may or may not have thought about.
block...




  
  28 Feb 2006, 11:23 AM
robster_craws is not online. Last active: 08/03/2010 10:08:54 PM robster_craws



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Joined on 01-31-2005
The whoShack
Posts 162
Re: possible new no skilz idea
sounds cool.  I will put this idea in with the rest of them.  :)

Keep em coming!

rc


 
    
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